Arranged sound trax12/8/2023 ![]() It's a very minor flaw, and only happens if you listen to your CDs as much as me, which is about twice a day.īy far, the best track on the CD is track 9. One of the few flaws of this CD is that some of the songs have little variation throughout the track, and you may be tempted to hit the skip forward button early. I do tend to skip over this track a lot though, because after a few plays through, it becomes repetitive. Track 6, the traditional Psycho Soldier remix present in most KoF albums, turns into more of a light techno arrangement, much lighter than the opening to the CD but still very good. It's one of the songs that does remind you that yes, this CD originated from a great fighting game. The title itself lends to the opening of the song, with sounds of bullets flying and grenades exploding, and then the song itself explodes into a frenzy of battle. III" continues the same style, and is one of my favorites on the entire CD. Even the classic guitar riffs are present about halfway through the song, which make it seem more whole it's very good, to say the least. That brings us to the next style present, in "RYU-KO", which is more of a hard rock arrangement. I always find myself looking forward to this track, despite the fact that it seems out of place between some of the harder styles. SNK really gets to show off what they can do with their arrangements in tracks like this, totally turning the in-game music upside down with piano, saxophone, and a slower - but still very upbeat and addictive - rhythm. ![]() The second track is very similar, with a more toned-down beat, but the third track, "176th Street", is drastically different. The CD's first track, "Burning D.N.A.", sounds enough like a fighting game, with a hard techno beat and those other "interesting" sounds - drills, heavy breathing, bubbling water, and the like. But in King of Fighters '99 Arrange Sound Trax, the SNK sound team decided to throw in a nice twist on many of the tracks. Typically, fighting games have those short and fast-paced songs that pick up the mood for the game, and the arrangements are rarely different. Yes, that's the first thing I asked myself when I listened to this CD.
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